The Atlas review — walk here
59 decisions across eight sections, each shown on real pieces — a piece is one thing we hold (a film, a post, a page), and the library is all of them. Answer in chat, one line per decision.
What this is. Every open decision in the Atlas review, one section per page, in the voice you picked, on real pieces from the library. Walk the sections in order or jump to any decision from the answer sheet below. How to answer: in chat, one line per decision — ID: CONFIRM · ID: CHANGE: what you would change · ID: LEAVE OPEN: what you still need to see. Your words are banked verbatim before anything is processed.
Start the walk → P-01, the mechanism — every decision links to the next one at the bottom, across all eight sections.
What changed since you last looked. Nothing you have to answer changed. Every lean, every question and every answer line is the one you would have read before. Nothing on any piece and nothing in the database moved. What did change: the review is shorter. Nine stops folded away on your word — four pairs that were really one question each, three scheduling calls that became one line on this page, and the two you answered — so this is 59 stops, not 68. Long sentences were split, repetition cut, and the answer sheet at the foot of this page is now an index of titles rather than a second copy of every question. Under each decision, an Answer alongside line names the decisions its answer touches. Before that, while you were away: your own earlier sentences were added to nine decisions, verbatim and dated; three places that quoted you were corrected to your exact words; and on every decision page each of the words shelf, world, label, moment, beat, pile and family is defined the first time it appears. Beside the review: your five examples traced through the model and the relationship matrix. Everything is committed; nothing was promoted.
If you only have twenty minutes — the nine decisions that settle the most
- P-01 the mechanism — what sits above the label on each piece — everything else assumes this: the label on the piece is the only thing stored
- P-03 The family nothing was ever approved under — kills or keeps the biggest family in the library and adds two names
- P-08 One label per piece, or several — the rule every shelf question quietly assumes
- P-10 The Groupings name — your glance — the name for the part of the model that covers campaigns and every other pile — confirm it or rename it
- N-09 Offer — the one word still unsettled, and the group holding it — decides Offer / Promotion, and the group that exists only to hold it
- R-01 The retail group, and the display pick — the retail group and the display word — answer it first, because R-02, R-06 and R-07 all read differently depending on which way it goes
- X-03 Event Film, or Recap — Event Film, Recap, or Recap replacing Event Film — one question, three ways
- N-04 Brand Film and Product Film — Brand Film and Product Film, on one reasoning
- S-08 The Documentation & Technical shelf — with L-04: the one shelf that today keeps a model card out of creative browsing
After these nine, the rest go in page order. Whether you walk the classification page, the promotion list and the beat-word promotion round this round is one line on this page rather than three stops of its own.
Decisions that are really one answer
| The stops | Why one answer covers both |
|---|---|
| P-05 + P-01 | P-05 says so itself: confirm the mechanism and the two parked family names close with it |
| S-08 + L-04 | the shelf, and its one contested word — and between them the only thing that keeps a model card out of creative browsing today |
Five of the seven pairs that used to sit here are now single stops: Joe ruled on 4 September that a question and its echo should be asked once, so they were folded into one question each. These two are still two stops, because each half can genuinely be answered on its own.
Three scheduling calls, asked once here instead of three times. Do you walk the classification page, the promotion list and the beat-word promotion round this round? Yes / next sitting. That is the whole of it — these were three separate stops asking whether you look at another page, not what the answer on it should be, and one line covers all three.
One thing no stop asks, said once here. Several stops add a name to your list — a creator collaboration, a meme format, an endcap display, Earnings Report, Recap. Confirming any of them changes the list; it does not change what the software writes on a new piece. The words the analyzers can choose from are typed into three places in the code and kept in step by hand, so no new name reaches a piece until that code changes. That is engineering after the walk, not a decision on it.
Two calls only you can make, not on any decision. Whether the paired decisions below become one each. And whether the gap behind S-08 and L-04 — nothing today keeps a model card or a research paper out of creative browsing except the shelf it sits on — deserves a decision of its own or a note on those two.
Why the numbering has gaps. There was never a P-02 or an A-01 in this review. The other gaps are the nine stops you folded away on 4 September — N-05 and N-06, S-10 and S-12, A-02, A-03, A-04, A-11 and A-12. Every one of them is either asked inside the decision it folded into, or already answered. The ids that survived kept their own names on purpose, so an id you have already read never comes to mean a different decision.
A short note before you start — the order to answer in, what is over-asked, what the pack cannot say yet: read it.
The sections, in walk order
- The mechanism — What sits above the label on each piece — the one word that says what kind of thing it is — and the eight proposals that follow from it · 8 decisions (+ P-01 on its own page)
- The twelve shelves — Which labels sit on which shelf when you browse — ten of the twelve are asked here; the retail group rides with the display pick and the holding group rides with the Offer word · 10 decisions
- The names — Ten picks on what a label is called · 10 decisions
- The labels not on your list — Seven stored words that need a home or a fate · 7 decisions
- Retail & Commerce — What counts as a retail piece, and the display pick · 7 decisions
- Candidates from your old lists — Four more kinds of piece, mined from your own lists · 4 decisions
- Brand & Identity — The kinds of piece that make up a brand's identity, the other names people use for them, and the words for the parts they are made of · 6 decisions
- The open calls — Six calls on the classification model that only you can make · 6 decisions
The answer sheet — every decision, one line each
P-01:the mechanism — its pageP-03:The family nothing was ever approved underP-04:Which five worlds you look throughP-05:The two names you parkedP-06:Piles that never end, like Customer StoriesP-07:A name for the middle levelP-08:One label per piece, or severalP-09:Content scraped from inside a productP-10:The Groupings name — your glanceS-01:The Campaign shelfS-02:The Brand & Identity shelfS-03:The Product & Feature shelfS-04:The Users & Customers shelfS-05:The Partnership & Creator shelfS-06:The Education & Support shelfS-07:The Corporate Communication shelfS-08:The Documentation & Technical shelfS-09:The Events & Experiential shelfS-11:The Interactive & Digital Experience shelfN-01:Launch FilmN-02:Manifesto / Anthem FilmN-03:Campaign FilmN-04:Brand Film and Product FilmN-07:Product Launch — a second word, or notN-08:Commercial versus Brand FilmN-09:Offer — the one word still unsettled, and the group holding itN-10:The slash names, as one batchN-11:Promotional Ad and Sponsored ContentN-12:Customer Story or User StoryL-01:InfographicL-02:Podcast videoL-03:Behind the scenesL-04:System cardL-05:VlogL-06:Event photoL-07:The nine that are already settledR-01:The retail group, and the display pickR-02:Aisle display or endcapR-03:Interactive kiosk — which group browses itR-04:Product detail pageR-05:Corporate giftR-06:The clean retail kindsR-07:The three not-kindsX-01:Earnings ReportX-02:Annual or Investor ReportX-03:Event Film, or RecapX-04:The four folds and parksB-01:Four other names for kinds we already haveB-02:What a piece can show — the visual listB-03:The words a brand owns, and the strategy behind themB-04:Sound, and movementB-05:Places and screensB-06:The seven found but not proposedA-05:The two questions about the product that turned out to be oneA-06:The three things we write on every beat that no list governsA-07:Where a product lives — one thing, two homesA-08:The middle level of the services treeA-09:Crew roles at the level of a single beatA-10:The definitions queue